What I’ve learned about VR on Linux

What I’ve learned about VR on Linux

#Ive #learned #Linux

“Issac Dowling”

Using SteamVR on Linux is actually a pretty nice experience, but there are a few things that you should know about to fix little issues and make sure you’re going into things with the right expectations in regards to compatibility and usability.

 

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Concluzion: What I’ve learned about VR on Linux – SteamVR,Linux,Monado,Vive,Technology,Issac Dowling

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32 comments

  1. get a freaking mic stand you moron. If you cant understand what a mic stand is for, I doubt you know anything about linux.

  2. This was quite helpful, thanks!

  3. Basically, SteamVR is not good, Envision XR is good. Gnome is not good, KDE (or any other Wayland compositor) is good.

  4. why do u have trans girl rizz 💀❤

  5. Thanks for this update on the VR situation. I'm still not sure if I should take the plunge. I am still on Gnome 45 and also Wayland, which seem to be the most problematic parts for VR _today_.

  6. For me the VR Performance profile didn't work for me, I just use the high profile

  7. funny thing that alvr dosent work for me and i have steam 307 error

  8. I dunno if it's enough, but have you tried using Flatseal to give the flatpak Steam access to the folders you want?

  9. I’ve been trying to run vr from my steam deck to my quest . But I don’t want to install windows on deck . So I need to use Linux steam deck and quest 3 only . That what your trying to figure out ? Sorry watching now

  10. All i need to see is a guy holding a mic in his hand like this, and I know: “this guy is an idiot”

  11. I want the Steamlink VR feature to work with Linux. That would be awsome 😀

  12. I tried ALVR with the Quest 3, and it connected just fine, and the desktop VR-preview window showed that the tracking was working perfectly… but the remote world just showed up as a black nothingness. This was with a Radeon 5700XT, or rather, a Radeon Pro W5700.
    I wish Valve would make Steam Link VR officially work properly on Linux!

  13. Bad news. I tried the AMD fix and it didn't work. It just drops frames ALWAYS. Well, not always, but its bad. Even after setting the profile to VR and yeeting every ounce of power my 7900xtx has at it i maintain a ratio of generally 75% dropped frames in games like Half-Life alyx

  14. Ok so wireless pico 4. Trackers and use LIV to superimpose my avatar for streaming. I have tried many places and all I get is silence. Is it possible?

  15. One cool thing you can do with vr on linux is that you can play side-by-side stereoscopic games in vr. That includes nintendo 3ds with depth enabled. You can even use reshade to enable stereoscopic view to see depth in all games.

  16. Been exactly there, I wanted to build a steam machine for my living room with an AMD card because steam os only works with AMD and had huge stutters in vr. So I had to opt back to windows but it's not good as a gamepad controlled OS. Sad state

  17. Oh. My. God. EVERYWHERE had absolutely no answer for me. You're literally the first person to finally address frame drops in SteamVR. After a year and a half of on and off googling. Thank you.

  18. I think with flatpak you can also share or allow cross sandbox talking but I can’t member the app to do that and I haven’t really tried it for VR or anything like that.

  19. Thanks for that AMD thing… Very helpful
    Btw Hyprland does not use wlroots anymore, Vaxtry made his own.

  20. I never get a straight answer, can you do vr in a virtual machine?

  21. Great video! Sadly I have really bad reprojection issues with alvr. whenever I move my head, the screen glitches. I have a 6700xt, 12700k and a dedicated WIFI AP. Changing resolutions and quality settings does nothing.

  22. Gnome dragging their feet on DRM is baffling.

  23. My current experience has sadly not been good: My current PC was marketed as "VR ready" and it comes with GTX 1070 and i5, and back when it was still a Windows 10 PC games like H3VR and HL:A ran fine. My current headset is Valve Index!
    But since I switched to Linux Mint (currently on version 21.3 Cinnamon), SteamVR Home and HLA stutter constantly, there are tracking problems, Bluetooth fails, headset cameras fail, SteamVR it self causes unclosable black windows to appear (though restarting Cinnamon helps), trying to restart SteamVR causes missing application error, and Unity VR games are just unplayable for some reason.
    And of course I've tried the basic troubleshooting techniques, verifying, reinstalling and such.

    This PC is still capable of running some heavy games like Doom Eternal and Satisfactory, so I just attribute this problem to be with Steam VR it self. And many people seemingly don't have any problems with a similar setup. Why me? :,(

  24. Something that I wish worked, was that on windows, turning on my index controllers automatically started SteamVR, swapped the audio source to the index headphones, and had a frame interpolation feature called Motion Smoothing. When SteamVR is closed, it switches the audio source back to my headphones. Linux does not yet have this as far as I am aware, at least Nobara Project 40 KDE Plasma Edition doesn't at the time I make this comment, and that's a huge roadblock for me when it comes to just getting rid of windows entirely, even though I really, really want to.

    Now, I'm thinking, later I can maybe try to solve the VR audio issue with qpwgraph somehow, but I haven't attempted it yet and don't know if that will do the job, I just know that without easy virtual desktop screen applications like Desktop+, some things are kind of a huge pain in the ass. At least VRChat is allegedly fully functional with Proton-RTSP.

    Another concern I have is that I play a lot of Flat2VR mods, like GZdoom VR and Risk of Rain 2 VR, and I'm wondering how those would work in proton.

  25. Any chance we will get a video on Pico 4 on Linux?

  26. Hi Isaac, I have a quest 2 and my computer is Manjaro Linux, I have alvr and steam vr running, it correctly detects the devices, the steamvr monitor shows activity, I can even see on the computer what should be seen in quest 2, however when I open ALVR in quest I only have a black screen, I have tried many things like adding commands when running steamvr, I don't have any errors in the logs. What can I do? My hardware is an nvidia rtx3050 gpu, I have the private drivers running correctly.

  27. As a linux enthesist, why would you ever buy a Quest/Pico? Do you understand how this garbage works? The OS on those standalone devices will ALWAYS be in the way between you and your PC.

    PC –> GPU –> Image –> Pack –> Send via network (wire or wireless) –> Meta/Pico –> UnPack –> GPU –> Display

    What are the problems?

    * Latency
    * Compression Artifacts
    * OS stops working, your device stops working regardless if it is connected to PC or not
    * Meta/Pico has control over the content

    You will never be able to get over the latency because you are streaming the video content from one device to another device. Presently, Meta and Pico software HAS to compress the image due to bandwidth and so you will always get decompression artifacts.

    But from a freedom standpoint, you are locked into Meta/Pico's OS. You will NEVER be able to run a truely free device. And you are wearing a facebook T-Shirt of all things.

    Do you know why Meta has engineered this system? Why didn't they create the hardware to allow direct connection between the headset and PC like ALL OTHER HMDs allow?

    Because Meta's goal isn't to make a great VR headset. Meta's goal is to replace your mobile phone. Meta wants everyone walking around wearing their future headsets and META gets to filter and modify what you see. That is the goal and that is why they are losing billions per month on XR. Buying their gear now sets the future up for a tyrany that is simply unimaginable.

    Instead, we should be supporting Vendors who's goal is simply to provide a great product. PSVR2 is by far the best VR Gaming headset on the market. And yes, Linux is running on the Headset and YES it works on Linux — very limited support right now but Monado is working on it.

    If you want to use Linux and VR, I highly suggest you search "Linux VR Adventures" as they have a very nice GUI that seamlessly sets up Monado and Open Composite to make VR Gaming on Linux a breeze.

  28. awesome video, VR was the biggest thing that prevented me from switching to linux a few years back, i still think its not ready for me since i now make content for VR and any minor incompatibility would be devastating (lol) but its good to see that its being worked on and has some compatibility.

  29. And here I spend days busting my balls with GNOME… Ugh.

    Well, I ain't switching so I guess I'll have to keep up with whatever that is and wait.

  30. i would be more interested if ALVR gave me more than just a black screen

  31. I had no clue that Gnome finally implemented DRM leasing. It's such a shame how much they hold back the entire Linux desktop space by NACKing useful protocols or bikeshedding when every other desktop has approved or even implemented them.

  32. It was my destiny to watch this video(Random YouTube recommendation)

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