3D rendering in software: Pudge

3D rendering in software: Pudge

#rendering #software #Pudge

“pun”

the software is written in c using own shader based on graphic pipeline
you can refer to the c++ version here:
feel free to improve and fix it as shown below.
– read multi texture in one .obj file checking usemtl when parser.
– applied new perspective…

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Concluzion: 3D rendering in software: Pudge – [vid_tags]

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